neuroscience; research; HBHL: video games; gamification; serious video games; youth /hbhl/taxonomy/term/136/all en Digital storytelling and video game-based mental-health interventions /hbhl/article/digital-storytelling-and-video-game-based-interventions-mental-health-care-services-20 <p>Besides offering pure entertainment, video games can provide players with a sense of community and help them with stress management, all while improving skills such as communication, cognitive ability, hand-eye coordination, decision-making and team building.</p> <p>At the same time, video games have been shown to be useful in enhancing health outcomes, specifically with psychological therapy for children and teen.<a href="#_ftn1" name="_ftnref1" title="" id="_ftnref1">[1]</a>.</p> Thu, 08 Dec 2022 16:30:32 +0000 Roberta Santangelo 1279 at /hbhl